elaine, 25, film student always, and the last to leave the theatre.

Photobucket

March 6th
10:22
Via
"

Film school was so theoretical, and there were so many rules that really fucked me up. There was one rule in particular they were always teaching, and it was right out of good old Syd Field’s book Screenplay. And it had a lot to do with ‘theme.’ The theme of the movie is always this leads to that. ‘Jealousy’ leads to ‘downfall.’ One thing leads to another, which leads to another, which leads to the end. Everything is set up in a logical, well-thought-out manner.

But I couldn’t do that; I was just unable to break down a movie that way. It messed up for years. I couldn’t even get out of the gate, because I couldn’t make anything work. I would get hung up on semantics and minutiae. And because I’m such a rule-follower, when I first started out this killed me because it was so theoretical.

"
—  Paul Feig (via synecdoche)
December 13th
18:03
Via
"

Our culture is marketing, this is what we do, and what is marketing? Trying to get people to do what you want them to. It’s what drives our consumer culture, it’s what drives our politics, it’s what drives our art. Music, movies, books, fine arts, it’s part of every research grant proposal. I don’t want to participate. I don’t want to tell you how to sell a screenplay or tell you how to write a hit, or tell you how to fit into the existing system. I want to tell you that I have a hope that there’s another way to be in this world, and that I believe with courage, vulnerability and honesty that the stuff we put into the world can serve a better purpose.

The way movies work now, and I’m talking about mainstream industry, the only goal is to get you to buy a product. The only goal. THE only goal. The ONLY goal. THE ONLY GOAL. And this intention creates the movies that we sit through, and the movies that we sit through create us. In government we’ve been reduced to the same game, through trickery, obfuscation, bullying, fear mongering. The goal of marketing a candidate is achieved. I don’t understand many things, I don’t know as much as I’d like about anything, but I’m a human being and I won’t be in competition for the right to be treated decently.

I won’t play that game. Nor should anybody have to. And in turn I will try not to use whatever access I have to the public sphere to sell things, including myself. The world is very scary now. It always has been. But something grotesque and specific to our time is blanketing us. We need to see that it is not reality, it is a choice we are making or allowing other people to make for us.

"
—  

Charlie Kaufman, BAFTA Screenwriters Lecture (via sunshinemakesmehigh)

Emphasis mine.

(via murmurandshout)

"Say who you are, really say it in your life and in your work. Tell someone out there who is lost, someone not yet born, someone who won’t be born for 500 years. Your writing will be a record of your time. It can’t help but be that. But more importantly, if you’re honest about who you are, you’ll help that person be less lonely in their world because that person will recognise him or herself in you and that will give them hope. It’s done so for me and I have to keep rediscovering it. It has profound importance in my life. Give that to the world, rather than selling something to the world. Don’t allow yourself to be tricked into thinking that the way things are is the way the world must work and that in the end selling is what everyone must do. Try not to."
—  

Charlie Kaufman: Screenwriters Lecture | BAFTA Guru

This whole video is just bringing me to tears right now. You have no idea how much I’ve needed to hear the things said here. Watch the video, read the transcript, download the pdf, keep it close to your heart. That’s what I’m going to do.

October 4th
07:06
Via

auspices:

“I’ll tell you this little story. There’s something inherently cinematic about it. I run in my neighbourhood, and one day I ran past this guy running in the other direction: an older guy, a big hulky guy. He was struggling, huffing and puffing. I was going down a slight hill and he was coming up. So he passes me and he says: “Well, sure, it’s all downhill that way.” I loved that joke. We made a connection. So I had it in my head that this is a cool guy, and he’s my friend now.
A few weeks later, I’m passing him again, and I’m thinking: “There’s the guy that’s cool.” As we pass each other, he says: “Well, sure, it’s all downhill that way.” So I think: “Oh, OK. He’s got a repertoire. I’m not that special. He’s probably said it to other people, maybe he doesn’t remember me … but OK.” I laughed, but this time my laugh was a little forced.
Then I pass him another time, and he says it again. And this time he’s going downhill and I’m going uphill, so it doesn’t even make sense. And I started to feel pain about this, because I’m embarrassed for him and I think maybe there’s something wrong with him. And then it just keeps happening. I probably heard it seven or eight more times. I started to avoid him.
I like the idea that the story changes over time even though nothing has changed on the outside. What’s changed is all in my head and has to do with a realisation on my character’s part. And the story can only be told in a particular form. It can’t be told in a painting. The point is: it’s very important that what you do is specific to the medium in which you’re doing it, and that you utilise what is specific about that medium to do the work. And if you can’t think about why it should be done this way, then it doesn’t need to be done.”

— Charlie Kaufman: how to write a story | Film | The Guardian

March 26th
08:07
Via

BFI | Sight & Sound | Women on film: the Sight & Sound competition for female film writers

byronic:

On my to do list -

NEW VIEWS WANTED

“Now one thing never to be lost sight of in considering the cinema is that it exists to please women. Three out of every four of all cinema audiences are women.”

— Iris BarryLet’s Go to the Pictures, 1926

“In short, men dominate the reviewing process of films primarily made by men featuring mostly males intended for a largely male audience. The under-employment of women film reviewers, actors, and filmmakers perpetuates the nearly seamless dialogue among men in U.S. cinema.”

— Martha Lauzen, ‘Thumbs Down: Representation of Women Film Critics in the Top 100 U.S. Daily Newspapers – A Study’, 2007

We’re inviting women who are not already professional film journalists to write us a brief thumbnail description (circa 300 words) of a person in the world of film who is or has been an inspiration to them. The subject can be related to cinema in any way: an actor, screenwriter, costumier, lab technician or even subject of a movie. We’re interested in your heroes, models and muses, but also in your critical acumen: your writing should be passionate and imaginative but also insightful and analytical.

To get started, we’re running some suggestions by our own female writers, which you can read here. We’ll also upload to an online ‘wall of inspiration’ all the entries we think are fit to print (let us know if for some reason you don’t wish to appear here).

The best entry will win a year-long mentoring programme with one or more of our female journalists, plus a commission to write a longer feature for this website. Two runners up will win an annual subscription to Sight & Sound.

To enter, please email your entry to womenonfilm@bfi.org.uk by 10am, 3 May. Please include your name, address, phone number, email address and (for monitoring purposes) your age, your writing experience and your current profession/job/education status. You can download this form to use and either attach it or paste it into the body of your email.

A panel will judge the entries and we’ll announce the results by mid May. Please see our terms and conditions at the bottom of the page.

January 5th
11:39
Spirited Away’s lead character Chihiro seems to be a different type of heroine than the female leads in your previous films. She is less obviously heroic, and we don’t get to know much about her motivation or background.
HAYAO MIYAZAKI: I haven’t chosen to just make the character of Chihiro likes this, it’s because there are many young girls in Japan right now who are like that. They are more and more insensitive to the efforts that their parents are making to keep them happy. There’s a scene in which Chihiro doesn’t react when her father calls her name. It’s only after the second time he calls that she replies. Many of my staff told me to make it three times instead of two, because that’s what many girls are like these days. They don’t immediately react to the call of the parents. What made me decide to make this film was the realisation that there are no films made for that age group of ten-year old girls. It was through observing the daughter of a friend that I realised there were no films out there for her, no films that directly spoke to her. Certainly, girls like her see films that contain characters their age, but they can’t identify with them, because they are imaginary characters that don’t resemble them at all.
With Spirited Away I wanted to say to them “don’t worry, it will be alright in the end, there will be something for you”, not just in cinema, but also in everyday life. For that it was necessary to have a heroine who was an ordinary girl, not someone who could fly or do something impossible. Just a girl you can encounter everywhere in Japan. Every time I wrote or drew something concerning the character of Chihiro and her actions, I asked myself the question whether my friend’s daughter or her friends would be capable of doing it. That was my criteria for every scene in which I gave Chihiro another task or challenge. Because it’s through surmounting these challenges that this little Japanese girl becomes a capable person. It took me three years to make this film, so now my friend’s daughter is thirteen years old rather than ten, but she still loved the film and that made me very happy.

Spirited Away’s lead character Chihiro seems to be a different type of heroine than the female leads in your previous films. She is less obviously heroic, and we don’t get to know much about her motivation or background.

HAYAO MIYAZAKI: I haven’t chosen to just make the character of Chihiro likes this, it’s because there are many young girls in Japan right now who are like that. They are more and more insensitive to the efforts that their parents are making to keep them happy. There’s a scene in which Chihiro doesn’t react when her father calls her name. It’s only after the second time he calls that she replies. Many of my staff told me to make it three times instead of two, because that’s what many girls are like these days. They don’t immediately react to the call of the parents. What made me decide to make this film was the realisation that there are no films made for that age group of ten-year old girls. It was through observing the daughter of a friend that I realised there were no films out there for her, no films that directly spoke to her. Certainly, girls like her see films that contain characters their age, but they can’t identify with them, because they are imaginary characters that don’t resemble them at all.

With Spirited Away I wanted to say to them “don’t worry, it will be alright in the end, there will be something for you”, not just in cinema, but also in everyday life. For that it was necessary to have a heroine who was an ordinary girl, not someone who could fly or do something impossible. Just a girl you can encounter everywhere in Japan. Every time I wrote or drew something concerning the character of Chihiro and her actions, I asked myself the question whether my friend’s daughter or her friends would be capable of doing it. That was my criteria for every scene in which I gave Chihiro another task or challenge. Because it’s through surmounting these challenges that this little Japanese girl becomes a capable person. It took me three years to make this film, so now my friend’s daughter is thirteen years old rather than ten, but she still loved the film and that made me very happy.

August 19th
21:04

From "Seinfeld" to "Family Guy": Revenge of the TV Writers - WSJ.com

In the movie business, writers hand over a screenplay and creative power to a director. In television, the writer rules. Writers often make the creative and day-to-day managerial decisions, even if their work weeks can be unglamorous, pulling late nights in their sneakers surrounded by empty take-out pizza boxes.

They also possess a little-talked-about power: the written word as a way to settle scores, keep high-maintenance actors in line and poke fun at anyone who gave them a hard time in junior high.

TV writers really take Henry James’s “Write from experience” quote quite seriously. Read about the origin of “Crazy” Joe Davola. 

March 23rd
17:35
Via
"HERE ARE THE DANGER SIGNALS. ANY TIME TWO CHARACTERS ARE TALKING ABOUT A THIRD, THE SCENE IS A CROCK OF SHIT."
February 24th
11:15

Sarah Waters’s: 10 Rules for Writing Fiction

I love this advice because she relates it to film.

(via)

1 Read like mad. But try to do it analytically – which can be hard, because the better and more compelling a novel is, the less conscious you will be of its devices. It’s worth trying to figure those devices out, however: they might come in useful in your own work. I find watching films also instructive. Nearly every modern Hollywood blockbuster is hopelessly long and baggy. Trying to visualise the much better films they would have been with a few radical cuts is a great exercise in the art of story-telling. Which leads me on to …

Cut like crazy. Less is more. I’ve ­often read manuscripts – including my own – where I’ve got to the beginning of, say, chapter two and have thought: “This is where the novel should actually start.” A huge amount of information about character and backstory can be conveyed through small detail. The emotional attachment you feel to a scene or a chapter will fade as you move on to other stories. Be business-like about it. In fact …

3 Treat writing as a job. Be disciplined. Lots of writers get a bit OCD-ish about this. Graham Greene famously wrote 500 words a day. Jean Plaidy managed 5,000 before lunch, then spent the afternoon answering fan mail. My minimum is 1,000 words a day – which is sometimes easy to achieve, and is sometimes, frankly, like shitting a brick, but I will make myself stay at my desk until I’ve got there, because I know that by doing that I am inching the book forward. Those 1,000 words might well be rubbish – they often are. But then, it is always easier to return to rubbish words at a later date and make them better.

4 Writing fiction is not “self-­expression” or “therapy”. Novels are for readers, and writing them means the crafty, patient, selfless construction of effects. I think of my novels as being something like fairground rides: my job is to strap the reader into their car at the start of chapter one, then trundle and whizz them through scenes and surprises, on a carefully planned route, and at a finely engineered pace.

5 Respect your characters, even the ­minor ones. In art, as in life, everyone is the hero of their own particular story; it is worth thinking about what your minor characters’ stories are, even though they may intersect only slightly with your protagonist’s. At the same time …

6 Don’t overcrowd the narrative. Characters should be individualised, but functional – like figures in a painting. Think of Hieronymus Bosch’s Christ Mocked, in which a patiently suffering Jesus is closely surrounded by four threatening men. Each of the characters is unique, and yet each represents a type; and collectively they form a narrative that is all the more powerful for being so tightly and so economically constructed. On a similar theme …

7 Don’t overwrite. Avoid the redundant phrases, the distracting adjectives, the unnecessary adverbs. Beginners, especially, seem to think that writing fiction needs a special kind of flowery prose, completely unlike any sort of language one might encounter in day-to-day life. This is a misapprehension about how the effects of fiction are produced, and can be dispelled by obeying Rule 1. To read some of the work of Colm Tóibín or Cormac McCarthy, for example, is to discover how a deliberately limited vocabulary can produce an astonishing emotional punch.

Pace is crucial. Fine writing isn’t enough. Writing students can be great at producing a single page of well-crafted prose; what they sometimes lack is the ability to take the reader on a journey, with all the changes of terrain, speed and mood that a long journey involves. Again, I find that looking at films can help. Most novels will want to move close, linger, move back, move on, in pretty cinematic ways.

9 Don’t panic. Midway through writing a novel, I have regularly experienced moments of bowel-curdling terror, as I contemplate the drivel on the screen before me and see beyond it, in quick succession, the derisive reviews, the friends’ embarrassment, the failing career, the dwindling income, the repossessed house, the divorce . . . Working doggedly on through crises like these, however, has always got me there in the end. Leaving the desk for a while can help. Talking the problem through can help me recall what I was trying to achieve before I got stuck. Going for a long walk almost always gets me thinking about my manuscript in a slightly new way. And if all else fails, there’s prayer. St Francis de Sales, the patron saint of writers, has often helped me out in a crisis. If you want to spread your net more widely, you could try appealing to Calliope, the muse of epic poetry, too.

10 Talent trumps all. If you’re a ­really great writer, none of these rules need apply. If James Baldwin had felt the need to whip up the pace a bit, he could never have achieved the extended lyrical intensity of Giovanni’s Room. Without “overwritten” prose, we would have none of the linguistic exuberance of a Dickens or an Angela Carter. If everyone was economical with their characters, there would be no Wolf Hall … For the rest of us, however, rules remain important. And, ­crucially, only by understanding what they’re for and how they work can you begin to experiment with breaking them.

June 4th
14:00
"I’M NEVER GOING TO DO A GRAPHIC NOVEL. Why would I do something that’s already been done? God, this “VISIONARY” Zack Snyder, I don’t get it. “VISIONARY”? What the hell? He took everything on the page and just put it up there! I get more out of starting from a blank page…all that hard work makes it worth it. But, never say never."
—  Quentin Tarantino. He really went off on Zack Snyder last night.
April 23rd
21:31
"We get a lot of spec scripts for ‘Dexter’. Tonally, it’s not what we’re looking for…"
—  Disney representative for their writers fellowship.
April 14th
21:09

Coppola on Writing and Stories

Coppola suggested Stephen King’s book “On Writing” (also mentioned by the writers of LOST). Stories need to be uncovered. It’s like discovering something buried. You’re the archeologist that uncovers it little by little. Don’t take a jackhammer to it. That’s what happens with plot. You’re taking a jackhammer to it if you only want plot.  

His process is this: find the best time for you to write and set aside 3-4 hours. For him, it’s the morning when he isn’t bothered with things to worry about. Write, write, write. Then put it away. Don’t look at it. If later you decide that you want the main character to be a girl, don’t go back and make the changes. Just continue with your character being a girl. You can go back to fix individual things, but don’t “fix” everything. Keep moving forward. Once you’re finished with the whole thing, read it front to back. Then make a step outline of important plot points (what McBride taught us in Screenwriting), and work on your script from there.